Conduct an article review regarding the 21st-century gamification training trends companies use to enhance employee learning.

Conduct an article review regarding the 21st-century gamification training trends companies use to enhance employee learning.

Chapter 7:

  1. Conduct an article review regarding the 21st-century gamification training trends companies use to enhance employee learning. What are your thoughts about using games as an instructional method? Do you think they are helpful in training? Why or why not? Explain in detail with examples. (3 pages on all article reviews)
  2. POST THE RESPONSE IN THE DISCUSSION FORUM AND RESPOND TO TWO CLASSMATES Which experiential methods do you think should be used more frequently? Explain why. Give examples.

Chapter 8:

  1. Discuss why organizations should consider social capital when choosing a setting for training. What is social capital? Why is it essential or not? Explain and give examples.

Chapter 9:

  1. Discuss how technology changes the way people learn. Give an example of a training program that moves from no technology to using technology. How would it differ, and how would it impact the learners?

Requirements: 4 pages   |   .doc file

 

Berkley, R. A., & Kaplan, D. M. (2019). Strategic Training and Development. SAGE Publications.

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